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AI Insights · Timothy · April 2021

Q1 2021: Top Cooking Games Performances in Europe

An analysis of the top 5 cooking games in Europe reveals their download, revenue, and active user trends for the first quarter of 2021. Detailed insights are available through Sensor Tower.

Q1 2021: Top Cooking Games Performances in Europe

In the first quarter of 2021, the cooking game genre continued to sizzle on the unified platform in Europe. Sensor Tower provided valuable data on the performance of these culinary-themed apps. Let's take a glance at the top performers and their trends.

Cooking Diary® Restaurant Game by Mytona Limited showed a promising start with revenue peaking at nearly $340K in the first week of January, followed by a general downward trend, settling around $280K by the end of March. Downloads for the game began at a high of approximately 76K, decreasing over the quarter to just under 40K. Weekly active users started strong with over 660K but saw a decrease, ending the quarter with around 520K.

Next up, My Cafe — Restaurant Game from Melsoft, based in Russia, had a relatively stable revenue performance with a peak at $330K in mid-February and a dip to around $228K by March's end. The game's downloads started at over 170K in the first week of January but showed a downward trend, ending the quarter with just over 100K. Active users fluctuated, peaking at over 600K in early January and dropping to approximately 518K by the quarter's close.

ZenLife Games Pte. Ltd.'s Cooking Madness-Kitchen Frenzy saw revenue begin at $120K in late December, with a general downward trend throughout the quarter, finishing at nearly $100K. Downloads for the game showed a sharp decline from 174K to around 90K, while weekly active users started at just over 1M and decreased to approximately 808K.

Cooking Fever: Restaurant Game by Nordcurrent UAB from Lithuania had its revenue fluctuate, starting the quarter at $85K and ending at around $72K. The game's download numbers began at 176K, with a slight dip and recovery to finish the quarter at 121K. Weekly active users saw a slight decline from 1.33M to 1.19M.

Lastly, Big Fish Games, Inc.'s Cooking Craze: Restaurant Game demonstrated the smallest revenue among the top five, starting at $57K and ending the quarter with a small increase to $50K. Downloads remained fairly consistent, with a slight decrease from 23K to 17K. The game sustained its weekly active users with minor fluctuations, starting at 150K and ending the quarter with around 126K.

These figures present a snapshot of the cooking game category's performance in the European market, showing varying degrees of engagement and monetization. For more in-depth insights, Sensor Tower's platform offers a comprehensive analysis of the app market.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021